If you've been following my previous dumps here, you maybe know BBD best as the developer behind many of Sintax's earlier (and better) games, which often bore a "COPYRIGHT © DESIGN BY BBD" notice on the title screen. But before hooking up with Sintax, they put out a bunch of stuff under their own name too! They were seldom explicitly credited in-game - although sometimes the name appeared on packaging - but their games usually featured a custom "BBD" boot logo which gave away their involvement somewhat.
These games also employed protection similar to Sintax's, but simpler - probably indicating that BBD had a hand in designing Sintax's protection system too. And Sintax's wasn't all that tricky in the first place (I mean, even I could crack it), so you know BBD games got pirated 80 different ways the moment they hit the shelves. And, accordingly, all of these games have been dumped in some form already. But many of the existing dumps were sourced from aforementioned pirate versions, or at least versions in some way removed from the ones I have here.
As with the Sintax games I've released previously, I'm putting out both 'raw' and 'fixed' versions; the former are compatible with hhugboy 1.1.5 or later, while the latter should run in just about any Game Boy Color emulator you care to mention.
Digimon Adventure 2001
This one has been a target of mine for a while. I dumped a version of this game back in 2012, but it was in Chinese and suffers from a pretty sloppy title screen hack; now you can enjoy the original version with the story in English!
I'm a big fan of the graphics in this game, especially the spritework and especially the cute idle animations. The levels also feature a bunch of nice touches, like the falling leaves and layering effects in stage 1, or stage 2's transparent water (actually achieved by rapid flickering, but it looks transparent on a Game Boy's LCD - hhugboy supports frame mixing to simulate this effect, your mileage in other emulators may vary). I'm not sure who was doing graphics for BBD at this point, but they had some talent.
Note that the first enemy in the first level is invisible in hhugboy the first time it appears; this is an emulation bug (it doesn't happen when running the fixed version in other emulators, unless you have some old version of VBA) but not something I could fix just yet, sorry! See this issue on GitHub for more info.
Thanks to Svetlana again for her help in obtaining this one!
Digimon Adventure 6 2002
Yeah this is the same game again. BBD reissued their games under different names sometimes. This is one of them! I don't think there are any differences aside from the title screen, but I could be wrong.
Harry Potter 2 - The black art wtrstle edition
This one is a cute little platform game somewhat based around the first Harry Potter book/movie. It's also another one that was previously dumped in Chinese, but now here's an English version! There are also a LOT of weird things between the language versions of this game which I'm just going to list off right now-
- The Chinese version has an English title, but the English version has a Chinese one
- The English version repeats the ENTIRE intro text for each picture in the intro
- The Chinese version intro has MAJOR music slowdown when Chinese text is being printed
- The English version has these little level-intro screens which are absent altogether from the Chinese
- There's another (undumped so far) English version which changes the font to another font, for some reason
- If you don't continue after a game over, the English version resets to a broken intro (confirmed on real hardware), while the Chinese just straight up crashes (not confirmed on real hardware)
(Also I'm not sure if "the black art wtrstle edition" has any significance, like, is this supposed to be an update of a non-black art wtrstle edition?)
Garou: Mark of the Wolves 2001 / Elang Chuanshuo: Shiji Zhi Zhan (餓狼傳說-世紀之戰)
A pretty cool fighting game, based on Garou: Mark of the Wolves (but with a few characters from older Fatal Fury games as well) & with sprites done in the Neo-Geo Pocket Color style. This version is naturally way better than the existing dumps, because it has a nice animated "2001" on the title screen!
I have two copies of this - one from BBD and one from Sintax, each with unique label artwork (although both assembled from KOF '99 character art!) crediting the respective companies. But the games are identical, dumped identically, have identical BBD-style protection and startup routines showing a "FIVER FIRM" logo (a leftover from a previous game), and the PCB in the Sintax copy looks like a BBD board rather than a Sintax one. So, in other words, what we have here is a BBD board repackaged and sold by Sintax. And that's interesting! Because it means the relationship between the two companies was more than just "BBD developed some games for Sintax"; Sintax was also apparently in possession of old BBD stock too. Maybe Sintax absorbed BBD in its entirety, or maybe they just bought up this stock via their existing connections. It's hard to say when there's so little information about BBD out there.
Incidentally, this version has an unused "Fatal Fury: Mark of the Wolves" logo in the ROM - I do vaguely recall seeing a box with this title, so maybe there's another undumped variant out there that actually uses that logo.
Yuenan Zhanyi 2001 (越南戰役2001) / Yuenan Zhanyi: Chong Jian Tian Ri (越南戰役-重見天日)
Metal Slug! This one wasn't protected at all, but it's another Sintax rerelease of a BBD game. In fact, this one just seems to have been restickered - there are remnants of another label under the too-big Sintax one.
The existing dumps of this game are all 1mb, but this one is 2. Not sure what the extra 1mb is used for; a lot of the data is straight out of Poyon's Dungeon Room (which was standard BBD/Sintax practice for a while - for whatever reason, they'd often build their games on top of some other ROM, even when there didn't seem to be any content taken directly from that game) but it does fix at least one bug present in other version, namely the super-irritating incessant pause sound.